GfxDevice: creating device client; threaded=0
Direct3D:
    Version:  Direct3D 9.0c [atiumdag.dll 8.14.10.678]
    Renderer: AMD M880G with ATI Mobility Radeon HD 4200  
    Vendor:   ATI
    VRAM:     324 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=0 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=1
desktop: 1280x768 60Hz; virtual: 1280x768 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\hunty\Desktop\far from the tree\far from the tree_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.117 seconds
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 443. Operation took 2.230614 ms.
game start
 
(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 82. Operation took 19.243997 ms.
